Bonus and Penalty Dice

Source: Call of Cthulhu 7th Edition Investigator’s Handbook

7e Official
📜

Rule Summary

Rules for rolling multiple tens dice when circumstances provide significant advantages or hindrances.

Quick Reference Check:

Bonus Die (+1): Roll 2 tens dice, take lowest total. Penalty Die (-1): Roll 2 tens dice, take highest total.
### When to Use Bonus & Penalty Dice Bonus and penalty dice represent environmental factors, superior positioning, equipment assistance, or severe impairments without modifying the base skill percentage. ### Rolling the Dice - Roll **one single units die (1d10)** and **multiple tens dice (1d10s)**: - **Bonus Die (+1)**: Roll 2 tens dice. Take the tens die that yields the **lowest** (best) total roll. - **Penalty Die (-1)**: Roll 2 tens dice. Take the tens die that yields the **highest** (worst) total roll. - **Two Bonus/Penalty Dice (±2)**: Roll 3 tens dice and pick the best/worst. - *Note*: If the units die is 0 and the chosen tens die is 00, the result is 100.